Product Designer. Interdisciplinary maker.
I love shaping complex problems into human-centered experiences.
I bring a wide range of creative and technical skills to the table. Improving UX flows and IA makes me tick, but I've also got experience with motion design and animation, a background in visual design and fine arts, plus narrative presentation skills that help articulate design decisions.
I'm currently learning about design for Web3 and immersive XR/AR/VR spaces. I'm always looking for opportunities to merge new media, tech, and the arts.
Prior to this, I spent 12+ years in the entertainment industry making TV shows, films, commercials, and branded content for clients like HBO, Showtime, Netflix, A24, Apple TV, Focus Features, Amazon Prime, Google, Amex, Maybelline, and Nike.
Stakeholder management was a huge part of my day-to-day as a department head. I fostered communication and collaboration across disciplines and hierarchies, from creative decision makers and executives to technical department heads, from on set all the way to studio execs.
There are many, many parallels between producing filmed content and product design. I've written a case study about it.
Outside of work, I learn about tech with a focus on generative AI, figure out where to travel next, and collect too much vinyl.
UX and interaction design
UI design
Prototyping
Wireframes and mockups
Iterative concepting and exploration
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User flows, journey maps, and personas
Information architecture
Component and design system construction
Human-centered design
Exploratory and generative research
Evaluative research and user testing
Usability testing
Quantitative and qualitative analysis and synthesis
User interviews
Translating findings into actionable recommendations
Articulating design decisions
Collaboration in cross-functional environments
Visual, verbal, and written communication
Organization and project management
Adaptable and comfortable in fast-paced environments
Stakeholder and cross-department management
Analytical problem solving
Presentation and storytelling
Workshop facilitation
Defining project requirements
Detail oriented, but can see the big picture
Flexible, open mindset
Figma
Framer
Mural
Miro
Adobe Creative Suite
Webflow
InVision
Playbook UX
Asana
Airtable
Google Suite
Microsoft Office Suite
Midjourney
Firefly
ChatGPT4
Notion
UX and interaction design
UI design
Prototyping
Wireframes and mockups
Iterative concepting and exploration
User flows, journey maps, and personas
Information architecture
Component and design system construction
Human-centered design
Exploratory and generative research
Evaluative research and user testing
Usability testing
Quantitative and qualitative analysis and synthesis
User interviews
Translating findings into actionable recommendations
Articulating design decisions
Collaboration in cross-functional environments
Visual, verbal, and written communication
Organization and project management
Adaptable and comfortable in fast-paced environments
Stakeholder and cross-department management
Analytical problem solving
Presentation and storytelling
Workshop facilitation
Defining project requirements
Detail oriented, but can see the big picture
Flexible, open mindset
Figma
Framer
Mural
Miro
Adobe Creative Suite
Webflow
InVision
Playbook UX
Asana
Airtable
Google Suite
Microsoft Office Suite
Midjourney
Firefly
ChatGPT4
Notion